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Update bringt Änderungen an Vertigo

Das neueste Update in Counter-Strike: Global Offensive bringt weitere Anpassungen   an Vertigo. Aber auch eine weitere Map wird dem Matmaking Pool hinzugefügt.

T Spawn

Das Update bringt diverse kleinere Überarbeitungen auf der neuesten Map im aktiven Mappool, aber auch eine komplette Neugestaltung  des T-Spawns. Des Weiteren wurden die beiden Spots A und B verkleinert, sowie wurde der Catwalk erweitert. Außerdem erhielten Train,Inferno und Overpass marginale Updates.

Neue Maps

Jedoch sind das nicht alle Änderungen. Denn Biome und Abbey verlassen den Matchmaking Pool und werden durch Workout einer Hostage Map und Ruby ersetzt. Außerdem verbesserte VALVe das Verhalten der Bots, die doch in vielen Situationen als sehr ungeschickt agieren.

Das Update im Detail:

[ MAPS ]
– Workout is now available in Competitive Mode and as part of the Hostage Group.
– Ruby is now available as part of the Defusal Group Sigma.
– Abbey and Biome which are no longer available in official matchmaking.
– Updated radars for Assault, Cobblestone, Italy, Militia, Office, Vertigo.

Cobblestone:
– Added nav blocker entities for Wingman

Inferno:
– Added nav blockers for Wingman mode
– Fixed a bug where fountain particle effects would sometimes not play
– Brightened up gate-area at top of banana

Overpass:
– Added nav blocker entities for Wingman
– Fixed C4 stuck spot inside connector
– Balloons no longer block grenades or player movement

Train:
– Added nav blocker entities for Wingman
– Changed ground material to a brighter version
– Updated train car models with improved collision model
– Added white background near T entrance to A main

Vertigo:
– Added nav blockers for Wingman mode
– Removed spot where player could avoid death-trigger in elevator shaft
– Fixed molotovs breaking on top of pipes near scaffolding on A ramp
– Fixed some poor visibility spots
– Added ibeam with construction markings for possible grenade lineups
– Simplified grenade collisions on walls and bombsite crates
– Decreased size of bombsite zones on both sites
– Flattened bombsite zones
– Lowered volume of some environment sounds
– Reworked T spawn
– Removed center cover in elevator room by A site
– Removed pallets in elevator room near mid
– Lengthened hallway-exit from elevator room by A site
– Made T entrance to mid slightly tighter
– Tweaked shape of sandbags in mid
– Made catwalk near B stairs one section longer
– Removed ibeam closest to B stairs
– Updated elevator model
– Blocked view from CT spawn towards bombsite B catwalk

[ BOTS ]
– Enabled nav blocker entities for bots to path correctly when playing Wingman.
– Fixed bots from sometimes falling down from ladders and improved bots ladder movement in general.
– Fixed bots having trouble planting bombs at A site on Overpass.
– Bots now choose more areas available for bomb plants.

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